You are an Able-Corp mercenary with the best gear, armor and plasma weapons. Head into the Mazon system to recover some kidnapped scientists and their data - how hard could that be?
Long Description:
You are an Able-Corp mercenary with the best gear, armor and plasma weapons. You can't say NO to an Able-Corp ticket. Head into the Mazon system to recover some kidnapped scientists and their data - how hard could that be? 4 hours of Traveller playing with the top shelf weapons and armor. Pre-gen characters will be provided. Some experience with the 2d6 Traveller system is required.
Event Type:
RPG - Role Playing Game
Game System:
Traveller
Rules Edition:
2008
Minimum Players:
3
Maximum Players:
5
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)