Trapped, marked, and hunted in the land of the fey, do you dare work with the dark fey? Level 4.
Long Description:
The question isn't, who should you trust. Everyone knows fey can't be trusted. The question is, can you figure out the deal that has brought you here? Even more important, can you undo it? And, of course, stay alive and uncaptured. Spells and swords are needed, but roleplay and wits are even more critical. This is part two of the adventure, but players may still join and will be integrated into the ongoing story.
Event Type:
RPG - Role Playing Game
Game System:
Dungeon Crawl Classics
Rules Edition:
Pax Lexque
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)