Goblins with weird magical powers is no basis for a system of government.
Long Description:
A lizardfolk embassy arrives under a flag of truce, and the party are summoned to the castle to meet them. There they are given the quest to investigate these goblins who wield strange blue fire. Side quest: The Fraternity of Tharos in Impiltur is reeling but not dead, and there are rumors that a member of Timbertown's Council is a member of the Fraternity. 6th Level
Event Type:
RPG - Role Playing Game
Game System:
Dungeons & Dragons
Rules Edition:
5th
Minimum Players:
3
Maximum Players:
8
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)