When peace talks between warring vampire factions break down, only one team can recover the artifacts at the heart of the conflict. Time to steal some crown jewels.
Long Description:
What happens when bad guys go good? Supervillains don’t take kindly to betrayal, and the superheroes don’t trust you either. If you are the right kind of person though, the Black Hats may recruit you. They are a team of former ne'er-do-wells, who now target the truly villainous, fighting crime with more crime. They save the world for fun and profit.
Event Type:
RPG - Role Playing Game
Game System:
Mutants & Masterminds
Rules Edition:
3rd
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)