A toxic spill threatens a small but thriving community of the Ruin. Two locals and a trio of hired mercenaries brave the tower of the Wizard, a reclusive science expert, to seek his aid.
Long Description:
This is meant to be a somewhat challenging event, with tactical challenges and role-playing encounters both being important. Players are expected to work as a team, with the locals strongly motivated to save their homes, families, and friends. The mercenaries, who knows, but they're here and seem willing to help, for a priority share anyway. The overall tone of the event is intended to be adventurous, rather than anything overly grim. Details as to the nature of the Ruin will be provided at the start of play. Masking for this event is encouraged: the Ruin has enough disease as it is.
Event Type:
RPG - Role Playing Game
Game System:
Aftermath!
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
5
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)