Interstellar travel is generally safe, but when something goes wrong what hope does one have? Serious RP about relationships & difficult decisions in the face of death.
Long Description:
A proximity alert brings the ship lurching out of hyperspace. A rush of movement as passengers and crew are propelled into lifeboats by alarm klaxons. As the small ships detach, there is a moment of calm, but time is running out. Adrift explores relationships, allegiances, acceptance, very difficult decisions, & their equally difficult consequences. Death & the meaning & value of life are major themes. This game has little focus on plot, action, or problem-solving. It has a significant focus on characters and choosing to experience a time and place in the game we would never want to experience in reality. The game will include a mandatory workshop & an optional debrief. Rules are simple and will be taught.
Event Type:
LRP - LARP
Game System:
homebrew
Rules Edition:
1st
Minimum Players:
6
Maximum Players:
10
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)