Another Taker has chased Mr. Jols and come back alive. Now they're looking for a permanent retirement home far from their current enclave. Your crew has been hired to find them that new home.
Long Description:
Finishing a Jols and actually retiring from the Taker life is not something done casually. Everyone now knows that you're sitting on a fortune of bounty. You crew needs to find a suitable home for "Pike" and their family, far from their current enclave so they might retire in some semblance of safety, security, and not being targeted by every thief, con artist and scoundrel in the area.
Event Type:
RPG - Role Playing Game
Game System:
Red Markets
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)