When agents of the Malleus Maleficarum declare war on the supernatural community, only the Hex-Men can save the future.Can they defeat the rising tide of darkness without succumbing to it?
Long Description:
For decades, the monsters, mages, and outcasts of the Hex-Men have defended a world that hates and fears them.
Event Type:
RPG - Role Playing Game
Game System:
Savage Worlds
Rules Edition:
Adventure
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)