Players must try to keep their humanity while exploring the eldritch horrors of the never-ending battles of The Great War.
Long Description:
The fight to survive in the trenches of the Great War takes a eldritch turn when strange creatures and magics begin surfacing on the war front. A motley crew of soldier must battle cannibals and undead horrors to try to find proof of a battlefield angel to keep up the moral among their crews. But are the visions of a protective angel at the mining town of Mons just shell shock, or something else? And can players survive to bring the proof home?
Event Type:
RPG - Role Playing Game
Game System:
Never Going Home
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)