When an exiled Persian engineer can't find his daughter, it seems like a simple case. But little is what it seems where magics and technologies meet at the heart of two great empires.
Long Description:
In an ancient Babylon that never was, there are the Imru. Fixers, women and men who solve problems. When an exiled Persian engineer can't find his daughter, it seems like a simple case. But little is what it seems where magics and technologies meet in a conspiracy that goes to the heart of two great empires.
Event Type:
RPG - Role Playing Game
Game System:
Neo-Babylon
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)