Federation of Allied Races colonists, our characters are awakened from cryo-sleep to discover they are still in transit to their destination, and pirates are hiding among them. Can they stop a hijack?
Long Description:
You have been contracted to help establish a colony on a recently surveyed planet in the outskirts of FAR space. A local gate is still under construction, so transit is a long haul on a chartered private cargo ship. Your cryo-tube is supposed to wake you when you arrive, but someone has other plans. Low powered game taking place on a ship in FTL transit through deep space, mystery, sabotage and pirates! Pregenerated characters provided.
Event Type:
RPG - Role Playing Game
Game System:
Aliens Unlimited
Rules Edition:
2nd
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)