Getting paid means guarding a shipment from multiple factions as it speeds across the Loss. There's bounty to be had at the end of the gauntlet, but only if the crew can survive the onslaught.
Long Description:
Never work hard when you can work smart, and never work at all when you can steal. Word has gotten out about a valuable shipment the Takers arranged. Numerous raiders, believers, and other crews are gunning to steal their score. Getting paid means guarding the shipment as it speeds across the Loss. There's bounty to be had at the end of the gauntlet, but only if the crew can survive the onslaught. This adventure is published in Elevation: A Red Markets Portfolio, premiering at Gen Con 2019.
Event Type:
RPG - Role Playing Game
Game System:
Red Markets
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)