A covert group of WWI soldiers must sneak into Mons and determine if the ghostly angel is a protector or corrupter. If it even exists at all.
Long Description:
In the war-torn fields of Belgium, morale is fading fast. The regiment commander sends out a covert team of soldiers, chasing the tales of a mysterious Angel of Mons, who protected the troops as they were driven back by German forces. Many soldiers believe angels, or the spirits of past warriors are protecting them in the slowly corrupting trenches. But is the angel real? And is it a savior, or something worse? This one-shot adventure uses the +One system and is set in WW1 during the Never Going Home campaign setting.
Event Type:
RPG - Role Playing Game
Game System:
Never Going Home
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)