It's summer 1965. The PCs are Rogues who live on the other side of society who have joined together for mutual support now that they know 'Things Not Meant To be Known.'
Long Description:
Cold War is brewing between the USA and USSR. There's trouble in the Middle East and South-East Asia. It's less than a generation since the world was at war. On the US home front there are racially charged protests bordering on civil unrest. The PC's are Rogues. Some justify their actions to themselves in some manner, others know full well that if it was someone else's story, they would be the villains. Through their continuing investigations they have found out that the world is far more terrible than they have imagined/caused. There are Dark Forces just outside the perceptions of most people who mean to control mankind. The team recently survived a battle in Brazil. An old enemy returned from the dead again, but another was dispatched, hopefully for good. But new challenges/opportunities await in Egypt. Where else?
Event Type:
RPG - Role Playing Game
Game System:
homebrew
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)