The Young Paragons don't normally tackle organized crime, but when a collective of Avant-garde criminals directly challenges them, they are left with no choice but to become Junior Crime Busters.
Long Description:
The Young Paragons aren't sidekicks thrown together by older heroes to keep them out of trouble. They're young heroes who networked, and banded together for mutual aid and support. The Young Paragons don't normally tackle organized crime, but when a collective of Avant-garde criminals directly challenges them, they are left with no choice but to become Junior Crime Busters.
Event Type:
RPG - Role Playing Game
Game System:
Mutants & Masterminds
Rules Edition:
3rd
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)