You awake to alarms and your ship's systems are unresponsive. The ships navigation room is crippled! Will you be able to survive long enough to notify the fleet and save the colony?
Long Description:
The newly founded colony of Tunare has gone silent after transmitting a frightening distress call. The Algora System lies precariously along the borders of unknown space and too far for mundane transport to reach in time to respond. On Earth, the various Psi Orders rush to assemble a rescue team focused on identifying the cause of the distress signal and containing whatever threat that is encountered until the full support of the fleet arrives. You each receive your orders and are scrambled to one of the remaining Upea Wa Macho "portships" and are placed on ice before the jump to the Algora System, but awake to alarms in the darkness and your ship's systems unresponsive. Navigating the rooms and corridors of a crippled spacecraft, are you able to overcome the unknown dangers that surround you in time to notify the fleet and save the colony?
Event Type:
RPG - Role Playing Game
Game System:
Trinity Continuum: Aeon
Rules Edition:
2nd
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)