The heroes travel to the majestic icy village of Frostmoor. When they finally make their way there, the village elders tell them of their troubles and ask them to help all that is ailing them.
Long Description:
Age of Ancients is 2Kings Games' line of books for more mature audiences (ages 13+) and is set in the Norse-like campaign world of Aeralon. The year's crops are blighted, and a strange disease runs rampant among the livestock. The Blue Orchid Coven that once served Frostmoor has been destroyed, its practitioners and its high priestess missing. Ice trolls lurk among the boulder strewn shores of the Icy Branch River, orcs brazenly travel the roads during the day, and mutants prowl through village streets in the shadows of nightfall. Strong, experienced hunstmen were sent to request aid from The Way of Stone and Ice Monastery, but they did not return. Frostmoor is beset on all sides. A mysterious woman called the White Queen sent word to Frostmoor's elders. She alone could help them. She alone could restore peace and bounty to the village - for a price: their children.
Event Type:
RPG - Role Playing Game
Game System:
Dungeons & Dragons
Rules Edition:
5th
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)