Deep beneath the Marsh of Chelimber, in the remains of an old tower, is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul & his armies!
Long Description:
Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! A four-hour Adventurer's League adventure for 1st - 4th level characters. This adventure is the continuation of 05-06 Beneath the Fetid Chelimber. You do not need to have played 05-06 to enjoy this module.
Event Type:
RPG - Role Playing Game
Game System:
Dungeons & Dragons
Rules Edition:
5th
Minimum Players:
3
Maximum Players:
7
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)