Your witch hunting family is hot on the trail of the black magic cult that killed Mother. Our story is set in the medieval city-state of Venice.
Long Description:
SETTING
Medieval Europe with the geography, politics, history, religion and superstitions of the time.
The game system is Everway. This RPG resolves actions and even character creation with tarot cards instead of dice.
The player roles available for the Witch Hunter story:
FATHER,
the zealous, revenge-driven leader of the group. He seeks those who killed his wife.
SON,
quick to advise caution and restraint. He tries to protect his father's safety in his maddened state.
DAUGHTER,
initially withdrawn, she mourns her mother's death. She carries with her a dark secret.
RIGHT-HAND MAN,
who has returned with Father from the crusades bearing both physical and mental scars.
ALCHEMIST
Father's scribe and adviser. A literal renaissance man on the cutting edge of the day's science.
STABLE BOY
Father's most trusted house-servant; dedicated but frail
Event Type:
RPG - Role Playing Game
Game System:
Everway
Rules Edition:
1995
Minimum Players:
5
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)