A gaunt, middle-aged man approaches you. A collector of rocks, he offers more coin than seems reasonable but you need to funds for legal counsel. Enter forest. Find crater. Get rock. Easy, right?
Long Description:
This is a 6th level HM5e adventure. Though part of an ongoing storyline, it can be played independently of the other parts.
HackMaster plays like an old-school game with new school mechanics. Active defense. Armor and shields that make you easier to hit but absorb damage. And best of all, you needn’t ever wait for your turn – the whole game is based on the ‘seconds’ system, much like timekeeping in the real world. If your character wants to take an action or change his mind in the middle of an action, by all means, do it! No sense in standing around.
Event Type:
RPG - Role Playing Game
Game System:
HackMaster
Rules Edition:
5th
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)