Your employer & debtor, Un Pono the Hutt, has asked you to do a job. You know that leaves you with 2 options: 1. do the mission, or 2. well, probably best to not think too much about option 2.
Long Description:
Your benefactor, employer and debtor, Un Pono the Hutt has asked you perform a mission. You’ve been around long enough to know that you have two options, do the mission as requested, or – well, it’s probably best to not think too much about option two. Hutts, why does it always have to be Hutts? is the first module in a multi-part story involving the crew of the Smuggler’s Legacy. As they cross the galaxy struggling to eke out a living on the Outer Rim, the crew finds themselves pawns in a much larger game. Hutts, why does it always have to be Hutts? is a fast-paced, story-driven and relatively rules-light adventure requiring the PCs to be cunning, brash and solid on their triggers if they’re going to survive their mission and uncover the pungent underbelly of Imperial politics. Pre-generated characters will be provided.
Event Type:
RPG - Role Playing Game
Game System:
Star Wars
Rules Edition:
Edge of the Empire
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)