Several years ago, mighty adventurers defeated the Karzoug, the Runelord of Greed. But trouble stirs once again in the little town of Sandpoint & the call goes out for heroes once again.
Long Description:
The Pathfinder Society Adventure Card Guild is an season based storyline utilizing the Pathfinder Adventure Card Game, a cooperative card game for 1 to 6 players. As you explore and overcome challenges, you'll improve and customize your character deck by acquiring new items, allies, weapons, and more. Players participating in Adventure Card Guild games should bring a Pathfinder Adventure Card Game Class Deck with them. The Season of the Runelords storyline picks up after the storyline of the Rise of the Runelords Adventure Path for the Pathfinder RPG.
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Pathfinder ACG
Rules Edition:
Rise of the Runelords
Minimum Players:
2
Maximum Players:
12
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)