The heroes went searching for gold & all they found were stinking orcs. Lots of 'em. Fantastic heroes will be created in minutes & ready to make their last stand.
Long Description:
A party of heroes find themselves making a surprise last stand defending Delm's Heap, the name given to the castle ruins of the Arch Mage Delm (who accidentally transmuted his entire keep from rock to mud). As a mass of low level orcs pour over the lumpy walls, the party must hold the line - or their names are going to be mud. But wait... the orcs brought some friends? This is our most errant event yet: 3 tables, 6 gms, 3 parties of heroes, and a bunch of dice chaos. Each party begins defending one section of wall, if it falls they must retreat to another table with the orcs in hot pursuit. Things are going to get real messy. RPG light and battle action heavy! There will be no character sheets for beginning play: just pick your class (Warrior, Ranger, Mage, Sage, Trickster), take five poker chips, four dice, three skill cards, and <poof!> you are ready for epic tabletop adventure.
Event Type:
RPG - Role Playing Game
Game System:
WEGS Old Skool Fantasy
Rules Edition:
1st
Minimum Players:
8
Maximum Players:
18
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)