You came to the Yukon Territory with one thing on your mind: GOLD! You've got it, but when a storm traps you in a remote saloon with others just as desperate, what dire deeds will you do to keep it?
Long Description:
There are strange things done in the midnight sun; by the men who moil for gold; The Arctic trails have their secret tails; That would make your blood run cold; In the 1890's, everyone’s coming to the Yukon territories with one thing on their desperate mind: GOLD! You’ve got it, but when a hellish storm traps you in a remote saloon with others just as desperate, what dire deeds will you do to keep it? A Cthulhu Live Scenario!
Event Type:
LRP - LARP
Game System:
Cthulhu Live
Rules Edition:
homebrew
Minimum Players:
15
Maximum Players:
25
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)