In this follow up expansion, Archfiends pits the heroes of legend directly against the master of each faction bent on destroying the city of Haven.
Long Description:
In the town of Haven, an evil presence lurks, ready to unleash its power when the moment is right. For now though, there is still a chance that this aberration that the locals have dubbed the Shadowrift can be closed, sealing the monsters that lurk within behind a dimensional wall forever. Do you and your fellow heroes have what it takes to defeat the powers within and destroy this link between worlds? In this follow up expansion, Archfiends pits the heroes of legend directly against the master of each faction bent on destroying the city of Haven. In addition to the monsters faced during the course of a regular game, the heroes must now contend with the Archfiend's scheming and personal onslaught, and once the Shadowrifts are sealed the heroes must defeat this terrifying villain in mortal combat.
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Shadowrift
Rules Edition:
2nd
Minimum Players:
2
Maximum Players:
4
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)