1/2400 naval: Alternate 1930's-War breaks out! The North trys to stop war supplies coming into the New South from their European friends. The South sends out it's navy to escort the transports
Event Type:
HMN - Historical Miniatures
Game System:
Victory at Sea
Rules Edition:
modified 2nd
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)