As the 5th Mendevian Crusade rages on, a secret weapon could be the factor that turns the tide. The Society has agreed to find a way past the safeguards to secure the device. For levels 5-9.
Long Description:
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor's tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor's secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders - a task complicated by their pushing past enemy lines.
Content in "Weapon in the Rift" also contributes directly to the ongoing storyline of the Silver Crusade faction.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
36
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)