Set in a Kaer. You and your friends are adepts. Midday a rumble occurs shaking the Mountain. You discover a breach. Where does it go? What is behind that fissure in the wall?
Long Description:
Set in a Kaer. The world as you know has always been stable one get up eat do chores and learn your Discipline if you were an adept. You are one of those and your friends are also being so few all adepts train in same place so you learn to work together. Mid Day a rumble occurs shaking he very Mountain the Kaer was built into to escape the Scourge. The True Earth and Water have not merged to declare it safe yet to open but your Masters have set you out to search for Breaches in the area. It is then you find an opening. Where does it go? What is behind that fissure in the wall?
Event Type:
RPG - Role Playing Game
Game System:
Earthdawn
Rules Edition:
3rd
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)