Players become AMPs (people with accelerate mutant potential) overnight. How will they deal with an imminent threat from another AMP that places the whole town in danger? With they survive the attack?
Event Type:
RPG - Role Playing Game
Game System:
AMP: Year One
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)