Journey to the Isle of Dread and stop the kopru from using their new alien thralls to master the technology of other worlds.
Long Description:
In a lost corner of a backwater world called Mystara, something has gone terribly wrong. Multiverse-traveling agents of the Typhon Corporation, hoping to exploit the psionic talents of a population of aquatic creatures living in the heart of the Isle of Dread, have instead become pawns themselves. The horizons of the long-isolated kopru have thus been expanded beyond their darkest ambitions. These sadistic monsters must not be given time to explore their options further.
Event Type:
RPG - Role Playing Game
Game System:
Qalidar: Resistance
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)