Same old, same old caves in your RPGs? Join a GM/geologist to tour a variety of real cavern layouts, passage types, formations, unusual terrain, vertical features, and tricky subterranean conditions.
Long Description:
This session is for GMs, game designers, and writers (any genre) wanting to level up their cave adventure settings. Let’s get past overly artificial RPG caves that are basically rough-walled dungeons with fewer traps! Drawing on the worldwide diversity of cavern systems - and lots of images from real caves – we’ll add variety, realism, challenge, and drama to your cave encounters and adventures.
Event Type:
SEM - Seminar
Minimum Players:
3
Maximum Players:
40
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)