The fabric of space and time was patched, but the seams ain’t pretty! The PCs are tasked by an enigmatic wizard of Bemmea to recover the brains of a vanished outsider.
Long Description:
The fabric of space and time was patched, but the seams ain’t pretty! The PCs are tasked by an enigmatic wizard of Bemmea to recover the brains of a vanished outsider. The summoned entity was tasked to locate an egress to the legendary Lost Tower, but never returned— to Bemmea, its home plane, or to anywhere at all. Knowledge like that can’t be allowed to fall into the wrong hands. Failure won’t cost much, just the fabric of reality. There’s no question the party accepts this maddening mission. They’ve already said so— from the future! Mid to high level play using Midgard Campaign setting material from the mind of Brandon Hodge, served up by Jim Groves, run by Ben McFarland. Pregenerated characters available, Pathfinder Society characters welcome.
Event Type:
RPG - Role Playing Game
Game System:
Pathfinder
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
7
Age Required:
Everyone (6+)
Experience Required:
Some (You've played it a bit and understand the basics)