Indianapolis turns to spiritualism, which promises contact beyond the veil. Believers form a spiritualism society, but forces threaten them. At historic Morris-Butler House. Transportation provided.
Long Description:
It's been 20 years since the end of the Civil War. To endure the losses and trials it inflicted, many have turned to the power of spiritualism, a movement that promises them contact with those who have passed beyond the veil. In Indianapolis, believers will meet to discuss forming a society devoted to spiritualism. They have invited representatives from the Ghost Club in London and the new American Society for Psychical Research in Boston but forces within and without may threaten the society before it's even founded. Because when you open a door, you never know who...or what...may come in. LARP takes place at the fully-restored Morris-Butler House. Transportation provided. Refreshments will be served.
Event Type:
LRP - LARP
Game System:
home brew
Rules Edition:
1st
Minimum Players:
20
Maximum Players:
28
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)