We're Here, We're Queer, and This is Our Space Too: Being a Player & GM
Summary:
Being Queer in a game dev space and telling interesting stories that may or may not be romantic. Simply existing as a queer person in the game dev space.
Join Twitch Streamer, GamerDadNC, aka, Joe Copersito, & learn how to take your scenic bases to another level with weathering techniques. Make your heroes & NPCs really stand out on the table top!
Join Twitch Streamer, GamerDadNC, aka, Joe Copersito & learn how to take your scenic bases to another level with weathering techniques. Make your heroes & NPCs really stand out on the table top!
Watch a live workshop on Weathering Scenic Bases. Watch workshop attendees learn to use weathering techniques. If you are interested in scenic bases, this workshop is a good place to start.
Description:
Note that this event is only to WATCH a workshop, not participate actively in it. To be an active participant in the workshop, register for MHE20186067.
Watch a live workshop on Weathering Scenic Bases. Watch workshop attendees learn to use weathering techniques. If you are interested in scenic bases, this workshop is a good place to start.
Description:
Note that this event is only to WATCH a workshop, not participate actively in it. To be an active participant in the workshop, register for MHE20186594.
A bus drops off a dozen Boy Scouts from Arkham, Massachusetts. But it isn't too long before the woods suggest threats unknown to the scout leaders.
Description:
1922, New Hampshire, deep in the Green Mountains. A bus drops off a dozen Boy Scouts from Arkham, Massachusetts to enjoy the last August weekend honing their skillcraft. The players, all scouts, have free reign of the lake, the lodge, and the campground. But it isn't too long before the woods suggest threats unknown to the scout leaders as eventually, one by one, scouts start disappearing? Classic 1920s Cthulhu, Pre gens provided. Access to Microsoft Teams event provided at no cost.
A bus drops off a dozen Boy Scouts from Arkham, Massachusetts. But it isn't too long before the woods suggest threats unknown to the scout leaders.
Description:
1922, New Hampshire, deep in the Green Mountains. A bus drops off a dozen Boy Scouts from Arkham, Massachusetts to enjoy the last August weekend honing their skillcraft. The players, all scouts, have free reign of the lake, the lodge, and the campground. But it isn't too long before the woods suggest threats unknown to the scout leaders as eventually, one by one, scouts start disappearing? Classic 1920s Cthulhu, Pre gens provided.
A bus drops off a dozen Boy Scouts from Arkham, Massachusetts. But it isn't too long before the woods suggest threats unknown to the scout leaders.
Description:
1922, New Hampshire, deep in the Green Mountains. A bus drops off a dozen Boy Scouts from Arkham, Massachusetts to enjoy the last August weekend honing their skillcraft. The players, all scouts, have free reign of the lake, the lodge, and the campground. But it isn't too long before the woods suggest threats unknown to the scout leaders as eventually, one by one, scouts start disappearing? Classic 1920s Cthulhu, Pre gens provided.
A light storytelling RPG with a depth and complexity similar to Fiasco and Microscope.
Description:
The game will let players tell stories similar to the books of Haruki Murkami or Jeff VanDeMeer, the films of David Lynch, or the TV series Lost. In other words, you’ll be going through a mysterious story without ever fully understanding what’s fully going on. By the end of the story, your characters will meet their destinies, but you still won’t have a full explanation of – or even words to describe – what happened.