American & Japanese forces battle for a strategic island airfield that has traded hands several times. This is a mod using some of the PTO rules introduced in OTW.
Description:
This is a Weird War II Pacific Theater Scenario, based on Over the Wire material from the first edition. American and Japanese forces battle for a strategic island airfield that has traded hands several times. Only this time each have brought new terrifying weapons of war to aid them. Defender will setup a portion of their Detachment on the airfield as a garrison, while the rest is held in reserve. The attacker will deploy all of their forces in the jungle and try to storm the airfield before their reinforcements arrive.
It returns! Join the unbelievable fun! Catch Trains, visit the Valley of the Kings, Build a Pagoda, shootout in the town square, and Smash Up everything in one Big Box with SWAG!
Description:
AEG's Big Game Night returns! Join the unbelievable Fun! Catch Trains, visit the Valley of the Kings, Build a Pagoda, shootout in the town square, and Smash Up everything in one Big Box with SWAG!
Outside the Martian city of Candor, a steam walker plunged through a cavern to revealed an underground waterway heading out under the desert. The temptation to explore is too much for you to resist.
Description:
When Abigail and her intrepid crew of adventurers defeated a Belgian invasion of the Martian city state of Candor, one of the Belgian steam walkers plunged through the roof of a cavern revealing a long lost underground waterway heading out east under the desert. With the Belgian threat neutralized, the temptation to explore is just too much to resist.