Take on the role of a chivalrous paladin or a wise shaman, a holy priest or a vile warlock, a mighty mage or a crafty rogue. Play as a savage orc, a mighty tauren, a tribal troll, or one of the Forsaken undead; become an ingenious gnome, a doughty dwarf, a mysterious Night Elf, or a noble human.
Based on the popular World of Warcraft Massively Multiplayer Online Game from Blizzard Entertainment, World of Warcraft: the Board Game invites the players to choose from 16 characters, drawn from the eight races and nine character classes of the Warcraft universe, and take up arms for the glory of the Horde ... or the Alliance. Travel across Lordaeron, vanquish monsters, gain experience and power, and earn honor for your faction.
World of Warcraft: the Board Game is a team-based fantasy adventure. The Horde and the Alliance factions must compete to be the first to defeat the invincible Overlord â be it the lich-king Kel'Thuzad, the dragon Nefarian, or the demon Kazzak â or, failing that, to be the last faction standing when it comes to all-out war!
Clothing, agriculture, trade, and the arts are details that can add life and realism to your fiction. Our panelists show you how to add just the right amount of âwindow dressingâ to your books and short stories. Kerrie Hughes, Elizabeth Vaughan, Chris Pierson, Linda Baker
Worldbuilding: Creatures, Magical Beasties, and Enchanted Locations
Description:
Sprinkling fantastical elements across your continents is fun. But how do you do it without making your world look like a mirror-image of whatâs already in print? Our panelists show you how to apply your own magical signature. Chris Pierson, Linda Baker, Kerrie Hughes, Richard Lee Byers
Setting the groundwork for a fiction or gaming world requires attention to the landscape. In the first of several sessions on worldbuilding we explore crafting the world your characters will walk upon. Panelists: John Helfers, Jean Rabe, Donald Bingle, Linda Baker, Paul Genesse
How do the characters in your stories and books govern themselves? Establishing the rules and the rulers, will enrich the world youâre crafting. Panelists: Linda Baker, Chris Pierson, Elizabeth Vaughan, Kerrie Hughes
Establish the rules for your worldâs magical pulse. Setting limits will actually give you limitless possibilities and improve your story. Panelists: Chris Pierson, Linda Baker, Jean Rabe, Kerrie Hughes
Learn how to shape the people . . . humans and otherwise . . . who inhabit the world youâre building. Panelists: Linda Baker, Tim Waggoner, Kerrie Hughes, John Helfers
For the past few days weâve been giving advice on the various elements that make up a fantasy world. Now itâs time to put it all together. Panelists: Linda Baker, Chris Pierson, Elizabeth Vaughan, Kerrie Hughes
Worldbuilding: Religion, Spirituality, and Philosophy
Description:
Faith could guide the characters in your short stories and novels, but theyâll only stumble around and get lost if you donât set the ground rules. Panelists: Linda Baker, Chris Pierson, John Helfers, Kerrie Hughes