During WWII, they were our greatest heroes. Now, entering the 50s, a darker time brings with it tougher choices. With the free world hanging in the balance a team of public domain heroes like The Target, Man of War, Kitten, and Doctor Frost must join together to save the country. Quality roleplaying and a love of the golden age of comics appreciated.
Allies vs. Axis: With all kinds of rules and stuff!
Many "Axis and Allies" game suggestions/rule changes from the web have been added to make this "not your usual Axis and Allies Board Wargame." Though similar to Axis and Allies, this board war-game is more involved than most âbeer and pretzelsâ varieties, so what you plan to bring to the âbattle boardâ in a few turns is just as important as the number you roll for with the dice. This year thereâs a longer time slot provided to play. Also a different map will be used. Rules have been refined. Different units are added for air, land, and naval combat.
Added this year are:
-- Production charts for air, land, and naval units.
--Lend lease takes time and effort must be made to transport IPCâs or material over distances,
--Units are able to withstand damage and can be repaired.
There is room for 2-8+ players, age 14 and up, maturity preferred, and prizes will be awarded!
Allies vs. Axis: With all kinds of rules and stuff!
Many "Axis and Allies" game suggestions/rule changes from the web have been added to make this "not your usual Axis and Allies Board Wargame." Though similar to Axis and Allies, this board war-game is more involved than most âbeer and pretzelsâ varieties, so what you plan to bring to the âbattle boardâ in a few turns is just as important as the number you roll for with the dice. This year thereâs a longer time slot provided to play. Also a different map will be used. Rules have been refined. Different units are added for air, land, and naval combat.
Added this year are:
-- Production charts for air, land, and naval units.
--Lend lease takes time and effort must be made to transport IPCâs or material over distances,
--Units are able to withstand damage and can be repaired.
There is room for 2-8+ players, age 14 and up, maturity preferred, and prizes will be awarded!
Allies vs. Axis: With all kinds of rules and stuff!
Many "Axis and Allies" game suggestions/rule changes from the web have been added to make this "not your usual Axis and Allies Board Wargame." Though similar to Axis and Allies, this board war-game is more involved than most âbeer and pretzelsâ varieties, so what you plan to bring to the âbattle boardâ in a few turns is just as important as the number you roll for with the dice. This year thereâs a longer time slot provided to play. Also a different map will be used. Rules have been refined. Different units are added for air, land, and naval combat.
Added this year are:
-- Production charts for air, land, and naval units.
--Lend lease takes time and effort must be made to transport IPCâs or material over distances,
--Units are able to withstand damage and can be repaired.
There is room for 2-8+ players, age 14 and up, maturity preferred, and prizes will be awarded!
Allies vs. Axis: With all kinds of rules and stuff!
Many "Axis and Allies" game suggestions/rule changes from the web have been added to make this "not your usual Axis and Allies Board Wargame." Though similar to Axis and Allies, this board war-game is more involved than most âbeer and pretzelsâ varieties, so what you plan to bring to the âbattle boardâ in a few turns is just as important as the number you roll for with the dice. This year thereâs a longer time slot provided to play. Also a different map will be used. Rules have been refined. Different units are added for air, land, and naval combat.
Added this year are:
-- Production charts for air, land, and naval units.
--Lend lease takes time and effort must be made to transport IPCâs or material over distances,
--Units are able to withstand damage and can be repaired.
There is room for 2-8+ players, age 14 and up, maturity preferred, and prizes will be awarded!
Allies vs. Axis: With all kinds of rules and stuff!
Many "Axis and Allies" game suggestions/rule changes from the web have been added to make this "not your usual Axis and Allies Board Wargame." Though similar to Axis and Allies, this board war-game is more involved than most âbeer and pretzelsâ varieties, so what you plan to bring to the âbattle boardâ in a few turns is just as important as the number you roll for with the dice. This year thereâs a longer time slot provided to play. Also a different map will be used. Rules have been refined. Different units are added for air, land, and naval combat.
Added this year are:
-- Production charts for air, land, and naval units.
--Lend lease takes time and effort must be made to transport IPCâs or material over distances,
--Units are able to withstand damage and can be repaired.
There is room for 2-8+ players, age 14 and up, maturity preferred, and prizes will be awarded!
Allies vs. Axis: With all kinds of rules and stuff!
Many "Axis and Allies" game suggestions/rule changes from the web have been added to make this "not your usual Axis and Allies Board Wargame." Though similar to Axis and Allies, this board war-game is more involved than most âbeer and pretzelsâ varieties, so what you plan to bring to the âbattle boardâ in a few turns is just as important as the number you roll for with the dice. This year thereâs a longer time slot provided to play. Also a different map will be used. Rules have been refined. Different units are added for air, land, and naval combat.
Added this year are:
-- Production charts for air, land, and naval units.
--Lend lease takes time and effort must be made to transport IPCâs or material over distances,
--Units are able to withstand damage and can be repaired.
There is room for 2-8+ players, age 14 and up, maturity preferred, and prizes will be awarded!
Join a group of superheroes from all over the world battle the Axis threat during the dark days of World War Two. Roleplaying stressed, but expect some knockdown drag-out fights. Superhero adventure in the spirit of the Golden Age comics using Champions - Hero System.
Eurostar has attacked several biochemical facilities, and both UNTIL and the European Union fear the villain team may be
planning a massive assault on the continent. UNITY is sent to stop Eurostar... but can they find them in time?
Calling all Fraggers!! It's Amature night at The Brickyard Arena!! Test your skills and see who comes out on top. Newbies welcome, but please bring your insurance papers.