Seminar. Go beyond the bounds of the AD&D game and take the role of a monster! Come learn more ways to use the Complete Book of Humanoids in your campaign—and create a new humanoid player character.
Seminar. Guidance provided by working artists. How to meet professional standards. Must bring 11x14 pad of tracing or newsprint paper, drawing tool, erasers and other tools. Complete a sample assignment.
Demo. Get in on the fun! Play DRAGON STRIKE™ or FIRST QUEST™. These are two easy, fast, and fun adventure games. Put a headset on and go! In front of the TSR castle in the Exhibit Hall.
Demo. These pearls of wisdom are worth several experience points. Come to the Sage Advice castle turret with your AD&D game questions and our scribes shall not disappoint you. Inside cas-tle.
Seminar. Meet Zeb Cook and other creators of the PLANESCAPE™ campaign set as they introduce TSR’s newest line. See sketch art, learn how the revision was planned and implemented and ask questions, berk!
Demo. Here’s the ultimate high-level, high-tech audio CD game demo. Enter the kingdom of adventure and experience the brand new MYSTARA™ campaign. Adventures change daily.
Seminar. It is TSR’s oldest campaign world with a fresh, new approach. Join the creative team that pioneered the new Mystara boxed set in a discussion about how this world challenges the experts.
Seminar. Masters of Judo, Tae Kwon Do & Kyuki-Do present the martial arts in a series of combat skits using Oriental Weaponry, Martial Forms and Self-Defense styles. Discover Oriental Adventure!
Seminar. Creatures too terrible to stay in Ravenloft end up someplace worse: Earth! Stop by and get an early glimpse of the TSR game of gothic horror in the 1890s.
Demo. Meet Easley, Fields, Ruppel, Elmore, Jaquays, and Knutson, the country’s top fantasy artists. Beg, borrow or steal autographs, souvenirs, and advice. In front of the TSR castle in Exhibit Hall.