Magi from Iberian covenants gather to resolve old conflicts and debate new ones. Intrigue is rampant as new covenants enter the grand game. Individual covenant and coalition goals in dynamic play.
Maps, cards, posters, foldups—-what is a value? What would you like to see in TSR products? Your wish could become our command. We will reward several participants with boxed games.
A Vinyan village is decimated by a bizarre alien creature that consumes and assimilates the brains of its victims. Our heroes being immune (just kidding) are summoned to help. Hosted by the EVPA.
In every universe there lurk black holes, where no one, not even the GM, knows what’s inside. When your campaign has passed beyond the event horizon, improvisation (GMing on the fly) is your only hope.
Welcome to the Pitts Inn! Admire the decor. Indulge your appetite. Play a few games. Listen to ancient tales. Last one conscious gets to snuff out the candles. Emphasis on fun.