Characters form an unlikely alliance upon whose success an entire world becomes dependant. Combine Mass-Combat with small party tactics. Pre-made High level characters & Armies. Fast paced, & Fun.
Your liege has asked you to deliver a package to a neighboring lord. But he warns you that the other lord doesn’t want to receive the package. Emphasis on characterization. Level 4-6. 10 players.
The exciting climax to the Element Masters Vinyan Series of modules. The characters face the dread task of killing the mightiest of all dragons and destroying the Gateway of the Worlds. All new.
When we last saw our heroes they had just beaten Darkforce. Now the Shadowlord is loose. Can you and your companions save Greyhawk? Dare you go into the realms of Beyond? Bring your own characters
Discover the traitor before he makes a fool of you. He’s already fouled the last 2 raids and you are dying. 3 is his lucky number. A delightful blend of mystery and manslaughter.
A
country doctor asks the Bureau to investigate a rash of nightmares and heart attacks in the North Woods. Emphasis on role-playing not knowledge of rules. NO SMOKING.
Ardoth can be an unsavory place in this campaign. Players venture into moist recesses of the city to a place known as Ma-Ashaita-Ca. Tra-sense can be your best friend or your worst enemy.
A handful of gangsters and a few "specialists” are hired to do a bank job for an eccentric collector. Quick thinking and quick triggers can prevent ending up in a Mi-Go brain tube.
Captured by pirates! Strange new life forms! Can you find the keys to escape from this wild, wonderful, and very strange island? Bring your own characters. Level 10+
The Kings Amulet of Power is gone, the Isles of Terror is the answer. But Celestes’ charm overpowers mortal men. A call goes out for female adventurers to recover the Amulet. (Ladies only).