The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The object is simple, players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Rules taught. Prizes provided.
The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The object is simple, players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Rules taught. Prizes provided.
Innovative, tile-based, skirmish game that allows players to fight for global domination as either the forces of good or one of the many evil groups vying for control. Players build an army from the beautifully illustrated tiles and face off against their foes. Rules taught. Prizes provided.
Innovative, tile-based, skirmish game that allows players to fight for global domination as either the forces of good or one of the many evil groups vying for control. Players build an army from the beautifully illustrated tiles and face off against their foes. Rules taught. Prizes provided.
MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie horde only to find themselves transported back in time and faced with a whole new set of problems! Rules taught. Prizes provided.
In Mmm...Brains! you and your zombie friends roll the dice and rush to collect as many brains as possible. After all the brains are gone, roll the dice and force your opponents to drop their precious brains. Be the last with any brains and win the game! Rules taught. Prizes provided.
In Mmm...Brains! you and your zombie friends roll the dice and rush to collect as many brains as possible. After all the brains are gone, roll the dice and force your opponents to drop their precious brains. Be the last with any brains and win the game! Rules taught. Prizes provided.
Something has gone wrong in Smalltown, USA. You are being asked to help figure out what happened and to stop the evil that has penetrated this town. Rules taught. Prizes provided.
The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to survive until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies and your neighbors are no longer your friends. Rules taught. Prizes provided.
The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to survive until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies and your neighbors are no longer your friends. Rules taught. Prizes provided.