Confused about the tools painters use? This class can help. Covers information on brushes (types and selection), palettes, what mediums do, varnishes, lighting, working properties of pigments and paint, files vs. motor tools, and some key differences among grades of materials. You’ll take home info sheets, a Series 7 Kolinsky sable brush, brush cleaner, samples of mediums, and some new ideas about what your tools can do for you.
Need to make a battle-torn city for gaming? Learn how to make ruined building, destroyed industrial components, toxic dumps, and other urban items to enhance your next game. We will also cover basic and advanced terrain making such as hills, woods, and water effects. Try your hand at making urban terrain using the items provided. Just bring your imagination, and take home a unique piece of terrain of your own creation.
Making color work on a mini can be a challenge. Learn what makes colors work together; how to choose a color for contrast; how colors can suggest atmosphere or lighting effects; how to pick colors associated with cultures or eras to capture their ‘feel’; and how to break the rules effectively, and use of special-effects paints will be discussed. Everyone will receive a color wheel and a pad of watercolor paper for experimenting.
Reaper's Staff Painter takes you behind the scenes to the pigments that make your paints. Covers the qualities of the pigments themselves that affect things like paint thickness, coverage and depth, transparent color as an asset, which colors cover best and least and how to use them to your advantage, and why it's hard to layer smooth highlights onto deep blue, black or purple. All this and more--and you get to play with actual pigments, too!
Reaper's Staff Painter takes you behind the scenes to the pigments that make your paints. Covers the qualities of the pigments themselves that affect things like paint thickness, coverage and depth, transparent color as an asset, which colors cover best and least and how to use them to your advantage, and why it's hard to layer smooth highlights onto deep blue, black or purple. All this and more--and you get to play with actual pigments, too!
Reaper's Staff Painter takes you behind the scenes to the pigments that make your paints. Covers the qualities of the pigments themselves that affect things like paint thickness, coverage and depth, transparent color as an asset, which colors cover best and least and how to use them to your advantage, and why it's hard to layer smooth highlights onto deep blue, black or purple. All this and more--and you get to play with actual pigments, too!
Learn the theory of light and how we give more importance to one part of a miniature than another with light. Discuss the how’s and why’s of focal points, focal light, and what exactly the difference is between the two. Materials and Handouts provided, plus all students will receive an unreleased miniature from the new miniature company Kraken Editions. MHE Special Guest Jeremie Bonamont Teboul of France.
Industry legend Sandra Garrity gives insights into taking your sculpting to the next level. Tips and tricks she uses to create some of the most memorable pieces in the industry.
Horses, birds, reptiles, canines, felines, even fish. We paint creatures based on animals and humanoids who ride them, carry them, or wear their skins. This class will discuss a wide variety of animal types, their colors and patterns, and some variations to help make your work stand out of the herd. Animal coloration follows rules, and weâll talk about how to use them to make exotic color choices work. A color reference booklet will be provided.
Horses, birds, reptiles, canines, felines, even fish. We paint creatures based on animals and humanoids who ride them, carry them, or wear their skins. This class will discuss a wide variety of animal types, their colors and patterns, and some variations to help make your work stand out of the herd. Animal coloration follows rules, and weâll talk about how to use them to make exotic color choices work. A color reference booklet will be provided.