In the ruins of Xin-Bakrakhan, the Society is on the verge of a great discovery. PCs exploring the ruins must survive ages-old dangers to return with knowledge unearthed. For characters of Levels 3-7.
Description:
In the ruins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they’ve unearthed.
In the ruins of Xin-Bakrakhan, the Society is on the verge of a great discovery. PCs exploring the ruins must survive ages-old dangers to return with knowledge unearthed. For characters of Levels 3-7.
Description:
In the ruins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they’ve unearthed.
In the ruins of Xin-Bakrakhan, the Society is on the verge of a great discovery. PCs exploring the ruins must survive ages-old dangers to return with knowledge unearthed. For characters of Levels 3-7.
Description:
In the ruins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they’ve unearthed.
In the ruins of Xin-Bakrakhan, the Society is on the verge of a great discovery. PCs exploring the ruins must survive ages-old dangers to return with knowledge unearthed. For characters of Levels 3-7.
Description:
In the ruins of Xin-Bakrakhan—seat of power of the Runelord of Wrath—the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they’ve unearthed.
When the Golemworks in Magnimar starts reporting some problems with their recent batch of golems, PCs are sent to help & gain influence within the arcane organization. For characters of Levels 5-9.
Description:
When the Golemworks in Magnimar starts reporting some "problems" with their most recent batch of golems, the PCs are sent to investigate in the hopes the Pathfinder Society can get on good terms with the influential arcane organization
When the Golemworks in Magnimar starts reporting some problems with their recent batch of golems, PCs are sent to help & gain influence within the arcane organization. For characters of Levels 5-9.
Description:
When the Golemworks in Magnimar starts reporting some "problems" with their most recent batch of golems, the PCs are sent to investigate in the hopes the Pathfinder Society can get on good terms with the influential arcane organization
When the Golemworks in Magnimar starts reporting some problems with their recent batch of golems, PCs are sent to help & gain influence within the arcane organization. For characters of Levels 5-9.
Description:
When the Golemworks in Magnimar starts reporting some "problems" with their most recent batch of golems, the PCs are sent to investigate in the hopes the Pathfinder Society can get on good terms with the influential arcane organization
When the Golemworks in Magnimar starts reporting some problems with their recent batch of golems, PCs are sent to help & gain influence within the arcane organization. For characters of Levels 5-9.
Description:
When the Golemworks in Magnimar starts reporting some "problems" with their most recent batch of golems, the PCs are sent to investigate in the hopes the Pathfinder Society can get on good terms with the influential arcane organization
When the Golemworks in Magnimar starts reporting some problems with their recent batch of golems, PCs are sent to help & gain influence within the arcane organization. For characters of Levels 5-9.
Description:
When the Golemworks in Magnimar starts reporting some "problems" with their most recent batch of golems, the PCs are sent to investigate in the hopes the Pathfinder Society can get on good terms with the influential arcane organization
When the Golemworks in Magnimar starts reporting some problems with their recent batch of golems, PCs are sent to help & gain influence within the arcane organization. For characters of Levels 5-9.
Description:
When the Golemworks in Magnimar starts reporting some "problems" with their most recent batch of golems, the PCs are sent to investigate in the hopes the Pathfinder Society can get on good terms with the influential arcane organization