The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
The Society has secured one end of a portal to an isolated demiplane. All that remains is gaining control of the other end, ensuring continued use for years to come. For characters of Levels 7-11.
Description:
The Pathfinder Society has secured one end of a portal from Golarion leading to an isolated demiplane rife with adventuring opportunities. Now all that remains is gaining control of the other end, thereby ensuring safe and continued use by Pathfinders for years to come. The PCs are selected as the best chance the Decemvirate has of claiming the portal for their own.
When a monster is discovered on the grounds of the Pathfinder Lodge in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments. For characters of Levels 1-5.
Description:
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidemarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves' guild."
When a monster is discovered on the grounds of the Pathfinder Lodge in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments. For characters of Levels 1-5.
Description:
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidemarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves' guild."
When a monster is discovered on the grounds of the Pathfinder Lodge in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments. For characters of Levels 1-5.
Description:
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidemarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves' guild."
When a monster is discovered on the grounds of the Pathfinder Lodge in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments. For characters of Levels 1-5.
Description:
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidemarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves' guild."