Starfinder Society: #1-02: Fugitive on the Red Planet
Summary:
A Starfinder deserter hides in a small town on the red planet of Akiton with the PCs hot on his heels. Why are the locals celebrating & why has the failed mine suddenly reopened? Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
Theft cannot be tolerated, especially when the culprit is a former Starfinder! The PCs are sent to the red world of Akiton, hot on the heels of a deserting Starfinder who stole a magical relic from the vaults of the Lorespire Complex. Things get complicated when they discover what should be a dreary town in Akiton’s wastelands is now a center of celebration. Could this revelry, not to mention the re-opening of town’s formerly defunct mining operations, be related to the wayward Starfinder?
Written by Jim Groves.
A team is dispatched to explore a recently recorded world. Between making 1st contact & exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
A distant war-ravaged planet shows signs of active technology, after a previous Starfinder expedition made a cursory orbital scan. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in “Yesteryear’s Truth” also contributes to the ongoing goals of the Wayfinders faction.
Written by Jason Keeley.
A team is dispatched to explore a recently recorded world. Between making 1st contact & exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
A distant war-ravaged planet shows signs of active technology, after a previous Starfinder expedition made a cursory orbital scan. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in “Yesteryear’s Truth” also contributes to the ongoing goals of the Wayfinders faction.
Written by Jason Keeley.
A team is dispatched to explore a recently recorded world. Between making 1st contact & exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
A distant war-ravaged planet shows signs of active technology, after a previous Starfinder expedition made a cursory orbital scan. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in “Yesteryear’s Truth” also contributes to the ongoing goals of the Wayfinders faction.
Written by Jason Keeley.
A team is dispatched to explore a recently recorded world. Between making 1st contact & exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
A distant war-ravaged planet shows signs of active technology, after a previous Starfinder expedition made a cursory orbital scan. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in “Yesteryear’s Truth” also contributes to the ongoing goals of the Wayfinders faction.
Written by Jason Keeley.
A team is dispatched to explore a recently recorded world. Between making 1st contact & exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
A distant war-ravaged planet shows signs of active technology, after a previous Starfinder expedition made a cursory orbital scan. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in “Yesteryear’s Truth” also contributes to the ongoing goals of the Wayfinders faction.
Written by Jason Keeley.
A team is dispatched to explore a recently recorded world. Between making 1st contact & exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery. Level 1-4.
Description:
A Starfinder Society Scenario designed for levels 1–4.
A distant war-ravaged planet shows signs of active technology, after a previous Starfinder expedition made a cursory orbital scan. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in “Yesteryear’s Truth” also contributes to the ongoing goals of the Wayfinders faction.
Written by Jason Keeley.
Starfinder Society: Quest Pack #1:Into the Unknown
Summary:
The Starfinder Society needs a team to investigate a distress beacon. Explore the future of science fantasy with five quests featuring urban brawls, frontier gunfights, starship combat, and more!
Description:
**Guarenteed seating and an opportunity to complete all quests on the day we launch Starfinder! 1st level characters provided.** A series of six Starfinder Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
Starfinder Society: Quest Pack #1:Into the Unknown
Summary:
The Starfinder Society needs a team to investigate a distress beacon. Explore the future of science fantasy with five quests featuring urban brawls, frontier gunfights, starship combat, and more!
Description:
**Guarenteed seating and an opportunity to complete all quests on the day we launch Starfinder! 1st level characters provided.** A series of six Starfinder Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
Join Paizo’s award-winning art & graphic design staff for a discussion of the illustrations, maps, & other visual elements that bring the fantasy worlds of Pathfinder & Starfinder to life.
Description:
Join Paizo Incorporated’s award-winning art and graphic design staff for a discussion of the illustrations, maps, and other visual elements that bring the fantasy worlds of Pathfinder and Starfinder to life and a preview of what’s to come.