One if by Land, Two if by Sea! Boston lies besieged, and a band of Continental agents are trapped behind enemy lines! Can your characters survive the Blockade?
Description:
The year is 1776, and the British are here! Boston Harbor is under blockade, and an elite group of Light Infantry finds themselves in a race against time as the Redcoats fill the streets! In Nations & Cannons, players will take on the roles of historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting! (This adventure uses pre-generated 4th level characters)
One if by Land, Two if by Sea! Boston lies besieged, and a band of Continental agents are trapped behind enemy lines! Can your characters survive the Blockade?
Description:
The year is 1776, and the British are here! Boston Harbor is under blockade, and an elite group of Light Infantry finds themselves in a race against time as the Redcoats fill the streets! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
Educator Panel Discussion: RPG's and the Classroom
Summary:
Come join a panel including lead game designers and professional educators as they discuss the nuances of combining immersive history and tabletop roleplaying in a classroom or educational setting.
Description:
Discussants will include: \ -Patrick Mooney, head designer and creator of Nations & Cannons 5E -Collyn Messier, senior designer and project leader of Nations & Cannons 5E -The Nations & Cannons Educational Liaison Team who specialize in bridging education, history, and roleplaying games for an educational audience.
Flintlock Fantasy: Benjamin Franklin, Banshee Slayer
Summary:
The PCs are invited to a spooktacular performance that they won’t soon forget! Glass armonicas, frightful specters, and an iconic Founder collide!
Description:
When a band of Continental operatives are looking for some rest and relaxation, they find themselves attending a glass armonica performance by Marianne Davis. But not all is as it seems, as they find themselves confronting a spectral foe. Coming to their aid? None other than Poor Richard himself, Benjamin Franklin! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
Flintlock Fantasy: Benjamin Franklin, Banshee Slayer
Summary:
The PCs are invited to a spooktacular performance that they won’t soon forget! Glass armonicas, frightful specters, and an iconic Founder collide in this Supernatural Revolutionary 5E adventure!
Description:
When a band of Continental operatives are looking for some rest and relaxation, they find themselves attending a glass armonica performance by Marianne Davis. But not all is as it seems, as they find themselves confronting a spectral foe. Coming to their aid? None other than Poor Richard himself, Benjamin Franklin! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
It is 1776, and there's more than just Redcoats afoot! With supplies dwindling, a band of Continental agents brave haunted Westchester to investigate. The answers lie in a town called...Sleepy Hollow.
Description:
The Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there some truth to local legends of a supernatural presence roaming the woods of a quiet little hamlet of no particular renown? Only an elite company of Continental soldiers can find out! In Nations & Cannons, players will take on the roles of historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting! (This adventure uses pre-generated 4th level characters)
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
It is 1776, and there's more than just Redcoats afoot! With supplies dwindling, a band of Continental agents brave haunted Westchester to investigate. The answers lie in a town called...Sleepy Hollow.
Description:
The Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there some truth to local legends of a supernatural presence roaming the woods of a quiet little hamlet of no particular renown? Only an elite company of Continental soldiers can find out! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
A century has passed since the Trials, but their legacy is not buried. Now, a Reckoning has come to Salem, with the players caught in the middle! Survive the past!
Description:
It has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials ls is not yet buried in the memories of the living. Join an elite company of Continental soldiers as they uncover the deadly supernatural secrets behind the Salem Reckoning! (This adventure uses pre-generated 4th level characters) In Nations & Cannons, players will take on the roles of historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
A century has passed since the Trials, but their legacy is not buried. Now, a Reckoning has come to Salem, with the players caught in the middle! Survive the past!
Description:
It has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials ls is not yet buried in the memories of the living. Join an elite company of Continental soldiers as they uncover the deadly supernatural secrets behind the Salem Reckoning! In Nations & Cannons, players will take on the roles of 4th level historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer. Take on the Redcoats and more in this Revolutionary 5E setting!
The year is 1776, and the Continental army is at the brink! Only an elite band of operatives can hope to clear the way for Washington's daring counter-attack! Signed copy of Core Rulebook included!
Description:
Christmas Eve, 1776- the remnants of the Continental Army have been routed to New Jersey. Washington sets in motion a daring plan: to cross the icy Delaware river at night and catch the sleeping Hessian garrison unawares! Will you bring disaster or deliverance to the embattled American cause? Nations & Cannons players will take on the roles of 4th level, historically-sourced, pre-generated characters from the American Revolution, complete with custom firearms rules, period-accurate Backgrounds, and brand-new classes and subclasses, such as the Firebrand, the Surgeon, and the Trailblazer! Play With the Designer games come with a Free Signed Copy of the Hardcover Core Rulebook! Our Play With games are run by the very folks who have written the adventure modules you’re playing, along with our lead design team responsible with the mechanics you will be using!