Mysteries on Arcturus Station 2: Murder on Arcturus Station
Summary:
Murder on an isolated mining station is hard enough, but when its someone important to you, it takes a more personal turn. Can you sort through the list of suspects to find the killer?
Mysteries on Arcturus Station Part 1 - Hunt for Sabre IV
Summary:
An isolated mining station has asked you for help. One of their Ore carriers is missing loaded with precious ore. Can you uncover how the ship was stolen and find out who was behind this scheme?
You encounter a strange field generated by a construct, a Matryoshka Brain, a computer that completely surrounds a star, on a collision course with a Federation Colony! Can your crew stop it? TNG era.
You encounter a strange field generated by a construct, a Matryoshka Brain, a computer that completely surrounds a star, on a collision course with a Federation Colony! Can your crew stop it? TNG era.
Welcome, Lucky Troubleshooter! The Computer has promoted you to your new and exciting RED Clearance. Your new security clearance signifies The Computer’s benevolent trust in you.
Description:
The Computer has promoted you from your previous INFRARED Clearance! Your new security clearance signifies The Computer’s benevolent trust in you to achieve its imminent and inevitable victory of rooting out traitors and mutants, protecting helpless citizens from terror, corruption and subversion. To do any less for Friend Computer is Treason. If you are a traitor please visit the nearest Execution Booth immediately. But before you go forth and "give your life," errr, sorry, serve Friend Computer, a sip of kelp tea with a nibble or two of kelp biscuit is in order at the local canteen...
Welcome, Lucky Troubleshooter! The Computer has promoted you to your new and exciting RED Clearance. Your new security clearance signifies The Computer’s benevolent trust in you.
Description:
The Computer has promoted you from your previous INFRARED Clearance! Your new security clearance signifies The Computer’s benevolent trust in you to achieve its imminent and inevitable victory of rooting out traitors and mutants, protecting helpless citizens from terror, corruption and subversion. To do any less for Friend Computer is Treason. If you are a traitor please visit the nearest Execution Booth immediately. But before you go forth and "give your life," errr, sorry, serve Friend Computer, a sip of kelp tea with a nibble or two of kelp biscuit is in order at the local canteen...
The characters are all Air Force "misfits," sent to a defunct outpost for infractions. TW: Kleptomania, alcoholism, gambling
Description:
Designed to have the worst personality flaws of all characters come to the forefront in short succession. The characters are all Air Force "misfits," sent to what they think will be the worst, most boring possible assignment in a defunct base after numerous infractions. Unfortunately, their night playing poker will not go well. TRIGGER WARNINGS: Kleptomania, alcoholism, gambling; an alien presence that may or may not be necessary to kill; POSSIBLE SANITY LOSS TRIGGERS: murderous paranoia, mutiny against superior officers, catatonia, arson and/or self-immolation.
Experience Shakespeare's classic the way it was meant to be--with orcs! Rules-light. Hammy Scottish accents are a plus. GMed by Professor DungeonMaster from YouTube.
Description:
With the pricking of my thumbs, something wicked this way comes!