Secure the most Treasure Glyphs to win! Open to all players, 32 positions. 5 round swiss style tournament with no final. Players bring order markers, wound markers, dice, cards, and a pre-drafted 500 point Heroscape (no Marvel) army that does not exceed 16 hexes. The tournament is played in one hour rounds. Prizes awarded to the top four finishers.
All faction ties have been broken! Summoners can recruit Units from any faction. Players bring a pre-built deck using the custom deck building rules with the Free Build variant. Players also bring the necessary wound markers and dice. This is a 5 round, swiss style tournament with the top 4 players receiving a prize.
You and your Summoner Wars teammate compete against other teams. Each player on the team must purchase a ticket. We do not match up stand alone players so pair up before making your purchase. Each Player brings a pre-built deck using the custom deck building rules. Players also bring wound markers and dice. This is a 3 round, swiss tournament played in 2 hour rounds. There is a 1 game final on Sat between the top 2 teams. See Day 2 for more info.
Top 2 Teams advancing from Summoner Wars, Team Day 1 tournament qualify to play in this 1 game final. Each player on the two advancing teams receive a prize.
Factions battle for Summoner supremacy. Players bring a pre-built deck using the custom deck building rules. Players also bring the necessary wound markers and dice. This is a 5 round, swiss style tournament with the top 4 players receiving a prize.