A meteor strike in the taboo crater country opens up a huge chasm in which lies a largely intact city of the Ancient Ones.
Description:
The resulting mad land rush to go claim the newly available cache of ancient artifacts draws interested parties from all over Terra A.D., and at the direction of your tribal elders, that includes you and your Seeker team!
A 0-level funnel adventure for a band of strangers who must endure the mad games of a mysterious power!
Description:
Doom follows those who bear the mark! This adventure is part of Purple Sorcerer Games' Sunken City Omnibus and serves as a great introduction to classic (i.e. deadly) role playing. Players will take charge of up to a handful of newly minted, cursed adventurers. Can you learn the mystery that is The Winnowing and escape with your mind and body intact? Will the forces of Chaos prevail? Is it even Chaos or just a cruel joke? Do these pants flatter my figure? Join in to learn these answers and more!
A 0-level funnel adventure for a band of strangers who must endure the mad games of a mysterious power!
Description:
Doom follows those who bear the mark! This adventure is part of Purple Sorcerer Games' Sunken City Omnibus and serves as a great introduction to classic (i.e. deadly) role playing. Players will take charge of up to a handful of newly minted, cursed adventurers. Can you learn the mystery that is The Winnowing and escape with your mind and body intact? Will the forces of Chaos prevail? Is it even Chaos or just a cruel joke? Do these pants flatter my figure? Join in to learn these answers and more!
You are a treasure hunter pursuing priceless relics hidden in the wilderness by a high priest. But the priest was never seen again. Will you vanish like him, or return with unimaginable riches?
Description:
The Abbot's Hoard is a tale known to all would-be treasure hunters: rebuking the decadent cities of man, a high priest led his followers into the wilderness to seek a life free of vice and sin. They bore with them a treasure train of priceless relics, including five sacred reliquaries, proof against the dooms that stalk every mortal man. The tales all end there. The Abbot and his congregation vanished, never to be seen nor heard from again. And to this day, no treasure hunter has been cunning or courageous enough to return with the secrets of the Abbot of the Woods.
A half-giant and his bandit minions have been terrorizing the countryside. You must help end this menace!
Description:
The populace of Tarrytown and the surrounding countryside have been savaged as of late by a half-giant and his bandit entourage who have taken up residence in a ruined fort nearby. The bravest of the locals have gathered together in order to put an end to this threat. Each player will control a number of 0-level townsfolk who set out to defeat the half-giant and his minions.
Calpurnia's op to retrieve the Gemini Swords from the Drowned Canyon seemed simple enough. A snatch-and-grab affair, if ever there was one. But then the token of recall went awry and now you're lost.
Description:
Calpurnia's offer to teleport the party into one of the known locations within Arden Vul to seek out the Tomb of the Twins and recover the fabled Gemini Swords held the promise of substantial loot. It seemed like a low-risk operation with a made-to-order exit plan should things go badly. The teleport-in went off perfectly, and the Drowned Canyon was more impressive than you had imagined. As Calpurnia had warned, there were numerous submerged tombs in the flooded Canyon. Your party caught a break and as you found the Tomb of Phocius Tricotor quickly, locating the Tomb of the Twins became a simple matter of elimination. Conversely, the foul beast guarding the Tomb was bad ass! And then the token of recall went awry and sent you to an unknown location, tho perhaps still within Arden Vul. For PC levels 6-7.