All-new 10th-level Dark Tower adventure. At the mouth of the Vale of Sovereigns is a massive sphinx monolith. Can you survive the traps, puzzles, and undying guardians of the mighty Sphinx Empire?
Description:
Before she slipped into darkness, the Sphinx Queen Ankharet commissioned numerous stone sphinx structures built throughout the Khonsurian Empire. Some had interior chambers and guarded passages to dusty dungeons deep underground. These were storehouses for ancient secrets, forbidden lore, and knowledge prohibited from mortal eyes. If worthy heroes can survive the deathtraps and puzzles laid by the sphinx, and can somehow curry their favor, they can gain access to an encyclopedic storehouse of esoteric information. 10th-level PCs welcome.
The Mayor of Boone, North Carolina calls upon y'all to discover what has been causing good god-fearing folk to renounce their faith. You've been deputized.
Description:
Your investigation requires you to undertake a treacherous pilgrimage into a forsaken land. Will you return? Level 3 adventure.
A respected scribe has discovered what he believes is a link to recent attacks from "vile creatures" in the north. The region won't survive if these attacks escalate and reach the capital!
Description:
This is a level 2-3 playtest. It's got an Appendix N vibe with horrifying encounters, planar travel, mysteries to unravel, and plenty of adventure. There will most certainly be some blood and gore, but our emphasis is on having deadly fun!. Legacy characters welcome.
A cryptic treasure map brings you to the Tomb. Can you get in and out with your life?
Description:
A classic Judges Guild dungeon crawl from the Book of Treasure Maps by Jennell Jaquays, circa 1979. Expect some typical 1980s house rules, streamlined play and lots of old-school D&D danger.
A horror adventure featuring a 0-level funnel wedding that will be talked about for generations!
Description:
Portnelle is once again bright and festive. After years of feuding the town's most prominent and influential families will finally make peace as their youngest generations are joined in marriage. However, when an evil born of dark secrets refuses to stay buried, blood will flow like wine.
Reavers and adventurers travel across the cold sea to the tower of an ancient wizard, seeking the famed pearl! Can you overcome pirates, traps, foul sorcery, and human greed to leave with your prize?
Visit the seedy metropolis of Tovilyis and learn its blood-soaked secrets. You thought Lankhmar was bad, but wait until you visit the Beggar City!
Description:
Trouble has forced you to flee the City of Lankhmar and seek shelter in the downtrodden metropolis of Tovilyis. Alone and in strange city, you must figure out what new dangers await you while keeping one eye peeled for daggers in your back. The reach of the Thieves’ Guild is long and the Beggar City of Tovilyis is not beyond its reach. Can you make it through the night among the stinking canals of Tovilyis or will they pull you from its waters come sunrise?
Visit the seedy metropolis of Tovilyis and learn its blood-soaked secrets. You thought Lankhmar was bad, but wait until you visit the Beggar City!
Description:
Trouble has forced you to flee the City of Lankhmar and seek shelter in the downtrodden metropolis of Tovilyis. Alone and in strange city, you must figure out what new dangers await you while keeping one eye peeled for daggers in your back. The reach of the Thieves’ Guild is long and the Beggar City of Tovilyis is not beyond its reach. Can you make it through the night among the stinking canals of Tovilyis or will they pull you from its waters come sunrise?